Archive for January, 2010

Future jigsaw puzzle

Wednesday, January 27th, 2010
YouTube Preview Image

A pretty well developed project for a new type of jigsaw puzzle

“Every time we look at computer screen, millions of pixels of light disappear into our work, our correspondence, or our entertainment. Imagine if you could capture those dots of light and scoop them up as you would grains of sand on the beach. Puzzlemation explores this idea, by dividing the digital display into pixels you’re free to pick up and re-arrange. It can be used to create things as diverse as modular animated signs, to a uniquely challenging dynamic puzzle. It is a tool that lets you create animated light displays of any size and shape for whatever applications you can dream up.”

link to sparkfun article

Tell me what’s been done before

Tuesday, January 26th, 2010

In GMail, Google has an amazing knack for advertising products that are relevant to the email that you’re writing. They have a system that analyses the language of what you’re typing and looks up related information in their database.

What if we apply this idea to a users own content, so that work they have previously produced is ‘advertised’ to them as they write their documents, forum posts, blog entires.



Tuesday, January 26th, 2010
YouTube Preview Image

big inspiration for the next project!

on our way to somewhere

Monday, January 25th, 2010

Here are some main categories that Seoulist seem to enjoy on the tube,
either sleeping or reading or watching TV through DMB (Digital Multimedia
or nothing to do.

I found many people who enjoy DMB on the tube or bus are usually watching
soft-drama or TV shows which is kind of killing time and not serious.
It’s like a reading TheLondonNews or Lite London in London.

Ok.. let’s look at Mr. Someone’s everyday journey on the tube.
He goes somewhere by Tube, and somehow feels having an extra time to do
something else on the tube, even if it’s short. He presumes “doing nothing” is
the most “wasting time” so decides to watch TV show by mobile phone or read
rubbish newspaper but doesn’t notice that he is “killing time” because he believes
that he is actually doing something else. Fortunately he realises that he’s killed
his time with worthless stories. But no matter what he realises, it is nevertheless
happening again sometime soon.

Why he is enjoying sort of guilty pleasure such as reading other’s pathetic

Is he going to miss them even if he encounters an impossible situation
that he no longer watch or read them in his life?

Why it’s kind of difficult to be free from rubbish information through
various channel of media?

Can we get out of kind of pushing information that social inject ?

What is a discrepancy between “doing nothing” and “doing something”?


Thursday, January 21st, 2010

Aile forwarded this to let me help spreading Durrell’s lovely new product over the world. :)
Durrell (Visiting faculty of CIID, Founder of Luckybite) and Tom have a new product which mixes the iPhone with physical things! (which is also same idea of mine currently!)
It’s a physical BirdBox that turns your iPhone into a nesting box cuckoo alarm clock. The app is free and has just gone live on the app store at and you can buy your box at

Aile에게서 포워딩 받은 새로운 뉴스. :)
우리의 외부 교수이자 럭키바이트의 대표, 디자이너이신 Durrell Bishop이 아이폰과 피지컬 오브젝트가 상호작용하는 신제품을 내놓았다는 뉴스이다.
Tangible User Interface과목에서 독특한 크리틱으로 우리를 조마조마하게 했던 분.. :)
무엇보다도 현재 내가 가지고 있는 아이디어, 아이폰+피지컬 오브젝트, 에 딱 들어맞는 제품이라 더 관심이 간다.

Here and There

Thursday, January 21st, 2010

Our project, Here and There was reported in one of biggest Trends and Innovation blogs which is called PSFK. Check it out. :)

Here and There 가 많은 사람들의 관심을 받는 블로그, PSFK에 기재되었다.

Ingredients in Gradients

Thursday, January 21st, 2010

SIDeR 2010 | The International Student Interaction Design Research Conference.

This year, Umeå Institute of Design is thrilled to host the sixth edition of the SIDeR conference in Umeå, Sweden from March 24th-26th 2010. The 3-day event will combine a mixture of keynote lectures, interaction presentations, workshops, interactive sessions and social events.

올해로 여섯번째 행사를 맞이한 SIDeR Conference가 Umeå Institute의 주최로 스웨덴 우메아에서, 오는 3월 24일 부터 26일까지 개최된다. 나는 분명, 다양한 키노트들의 강의와, 프리젠테이션, 워크샵, 소셜 이벤트등으로 무장한 3일간의 이벤트에서 많은 것을 느끼고 경험할수 있으리라 생각한다.
개인적 경험상.. 스칸디나비아에서 일어나는 것들 중 그 어떤것도 허술하게 때우기 식 컨퍼런스는 없었기 때문에…

They are currently inviting students to make research submissions for publication and presentation at SIDeR 2010 (now open until Jan. 24th). Students who would like to have their work considered, should submit a video showcasing their interactive prototypes and systems, as well as a written article that supports their design research within the realm of designing for interaction. Theme and submission details are available on the conference website at

1월 24일까지 국제 학생들의 다양한 리서치와 프리젠테이션 발표 자료를 공모받고 있다고 하니 관심있는 학생들은 도전하길 적극 추천함.

The Year of Living Curiously

Thursday, January 21st, 2010

I am happy to let you know that Karen Ward, who is a visiting faculty of CIID, founder of Curiosity Inc, just launched a blog recently. It’s called The Year of Living Curiously. She said it’s literally a curiosity daily where she asks, explores and muses on a different question each day.

Curiosity의 대표이자, 아이디어 및 컨셉 디자이너이자,  CIID의 외부강사인 Karen Ward가 호기심 가득한 블로그를 오픈했다는 이메일을 받았다. 블로그의 타이틀은 The Year of Living Curiously. 그녀가 던지는 일상의 질문들로 채워지는 일기장 같은 블로그.


Monday, January 18th, 2010

Beautiful projection mapping work

Central St Martins Graphic Design show 2009

Thursday, January 14th, 2010

by Bernardo Dominguez

This project illustrates a short story by David Eagleman, from his book ‘Sum’. In it he suggests that in the afterlife we would relive our lives but all activities would be done at once; eg, a two-hundred day shower, and so on. The cut-out squares in the pages represent the amount of time dedicated to each activity by area (where 1 minute is equal to 0.05mm2), so that when seen together one could get a sense of proportion of time spent. The squares are ‘empty’ in order to represent the intangible nature of time.

Mariokart Neo
by Gemmy LiThomas Yau
We found Chinese children/teenagers indulge in gaming console, such as Nintedo DS. We wanted to send a message to the them that outdoor activities are fun as well. Therefore, we decided to bring Mariokart into real life and they can experience it.

Link to project

Tick Tock
by Louise Moe-Dean
This project is based on the concept of time. I used different exposure times on a SLR camera to represent how much time I spend on something compared to something else. I made the words by piercing holes in sheets of card then shinning bright light through them- no photoshop was used! The longer I spend on something, the longer i exposed the word for and the brighter it is. I photographed 7 pairs of words (for 7 days of the week) and presented them in a large book.

Link to project